This was a personal project I worked just for fun. It's based on a concept of the great Mikhail Rakhmatullin. Check out his work because he’s amazing.
The main idea was to just have fun painting some nice stylized textures, basically. Most of the modelling was made by my friend Joaquin Alme I modelled some stuff like the roots, branches, helmet etc. and basically did all the texturing, shading, lighting and the final comp.
The main idea was to just have fun painting some nice stylized textures, basically. Most of the modelling was made by my friend Joaquin Alme I modelled some stuff like the roots, branches, helmet etc. and basically did all the texturing, shading, lighting and the final comp.
You can take look at the final renders and some of the process.
Next, you can see some textures samples and the moss study I did for the scattering
Hope you like it! It was pretty fun!