My main responsibility on this project was creating the material and texture library used by the entire team. It was a fast-paced production (we completed the film in less than a year) which made it both challenging and incredibly rewarding. I have great memories of the team, and despite working remotely throughout the pandemic, we had a lot of fun bringing this project to life! :)
Below, you'll find a glimpse of the work I created for the film, including work-in-progress renders, props, buildings, tileable materials, and a bit of everything