00:04:41 - SWAPPED- LEAD ENV SURFACING - worked on several tree bark textures in designer and leading the leaves shader development alongside Juan Diego Díaz
00:07:03 - KLAUS- SENIOR 3D SURFACING ARTIST- lamp textures and shading several shelves textures
00:08:65 - LOVE DEATH & ROBOTS: THE TALL GRASS - painted the entire train covering interior and exterior, also modeled and textured all the props for the short film
00:11:08 - AFK ARENA: A FLAME REBORN- LEAD ENV SURFACING - paintied the 3D shards to match the 2D projection
00:11:75 - MARATHON - SENIOR FREELANCE 3D ARTIST - created high-quality textures and realistic shading for both damaged and regular versions of the car, covering the interior and exterior
00:15:12 - BLACKSAD - LOOKDEV SUPERVISOR - supervisor task leading the team, developed the look of the short alongside my leads, painted some assets, shot equalization pass
00:17:54 - SWAPPED - LEAD ENV SURFACING - developed a task force for the moss, tree bark textures, develop rocks shading and textures alongside Borja Gómez
00:18:84 - MARATHON - SENIOR FREELANCE 3D ARTIST created car textures and shading, also painted the backround buildings on that shot, all the other stuff is mostly 2D projections
00:20:37 - KLAUS- SENIOR 3D SURFACING ARTIST- carriage textures and shading to match the 2D characters look and feel
00:21:50 - LOVE DEATH & ROBOTS: THE TALL GRASS - painted the entire train, also modeled and textured the pocket watch and newspaper
00:23:66 - MARATHON - SENIOR FREELANCE 3D ARTIST - created textures and realistic shading for both the damaged and regular versions of the car, covering the interior and exterior
00:24:33 - SWAPPED- LEAD ENV SURFACING - developed a task force for the moss, painted rocks with lichens and so on. This underwater shot was the primary test we did
00:27:49 - MARATHON - SENIOR FREELANCE 3D ARTIST - painted the buildings to match the 2D projections for that shot
00:28:83 - LOVE DEATH & ROBOTS: THE TALL GRASS - painted the entire train covering interior and exterior
00:30:54 - KLAUS- SENIOR 3D SURFACING ARTIST- bell post textures and shading
00:32:66 - AFK ARENA: A FLAME REBORN- LEAD ENV SURFACING - paintied the 3D shards to match the 2D projection
00:34:37 - WONDER PARK - SURFACING ARTIST - textures and shading for glass ball with seats, ferris wheel, hotel building and more
00:37:20 - MARATHON - SENIOR FREELANCE 3D ARTIST - shading for the invisibility transition meshes and FX particles
00:40:33 - KLAUS- SENIOR 3D SURFACING ARTIST- wooden frog textures and shading
00:42:33 - MARATHON - SENIOR FREELANCE 3D ARTIST - beach shading and textures matching the 2D projections for the rest of the enviroment. Surfacing for background buildings
00:44:79 - SWAPPED- LEAD ENV SURFACING - developed a task force for the moss, developed smart materials for the roots
00:46:83 - AFK ARENA: A FLAME REBORN- LEAD ENV SURFACING - paintied several vegetation assets and some 3D trunks
00:48:04 - SWAPPED - LEAD ENV SURFACING - developed a task force for the moss, tree bark textures and leaves, develop rocks shading and textures alongside Borja Gómez
00:49:16 - LOVE DEATH & ROBOTS: THE TALL GRASS - painted the entire train covering interior and exterior
00:50:62 - MARATHON - SENIOR FREELANCE 3D ARTIST - on this sequence I worked on some characters and mostly on the shield's shading and textures. Also shaded the rest of FX and did the shading and textures for the cars and their covers
00:55:66 - SWAPPED- LEAD ENV SURFACING - developed a task force for the moss,worked developing the look for the niblet nut alongside Sonia de Bellis plus some trees
00:58:29 - MARATHON - SENIOR FREELANCE 3D ARTIST - on this sequence I worked shading all the FX and particles and also worked on the characters blood variation alonsige Bea Orellana
01:01:20 - SWAPPED- LEAD ENV SURFACING - developed a task force for the moss,worked developing the look for the niblet nut alongside Sonia de Bellis plus some trees
01:04:40 - LOVE DEATH & ROBOTS: THE TALL GRASS - painted the entire train covering interior and exterior
01:05:58 - KLAUS- SENIOR 3D SURFACING ARTIST- painted and textured the entire ship
01:06:41 - LOVE DEATH & ROBOTS: THE TALL GRASS - painted the entire train covering interior and exterior, also modeled and textures all the props
01:09:04 - BLACKSAD - LOOKDEV SUPERVISOR - supervisor task leading the team, developed the look of the short alongside my leads, painted some assets, shot equalization pass
01:13:12 - KLAUS- SENIOR 3D SURFACING ARTIST- painted and textured the post office, covering the exterior and interior
01:14:70 - SCROOGE: A CHRISTMAS CAROL- SENIOR/LEAD 3D ENV SURFACING- painted and textured the whole kitchen
01:17:04 - SWAPPED- LEAD ENV SURFACING - developed a task force for the moss, worked on several tree bark textures and leading the leaves shader development alongside Juan Diego Díaz